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UAI
2000
13 years 8 months ago
Fast Planning in Stochastic Games
Stochastic games generalize Markov decision processes MDPs to a multiagent setting by allowing the state transitions to depend jointly on all player actions, and having rewards de...
Michael J. Kearns, Yishay Mansour, Satinder P. Sin...
AIPS
2004
13 years 9 months ago
Conformant Planning via Heuristic Forward Search: A New Approach
Conformant planning is the task of generating plans given uncertainty about the initial state and action effects, and without any sensing capabilities during plan execution. The p...
Ronen I. Brafman, Jörg Hoffmann
WSC
2000
13 years 8 months ago
Using simulation and critical points to define states in continuous search spaces
Many artificial intelligence techniques rely on the notion ate" as an abstraction of the actual state of the nd an "operator" as an abstraction of the actions that ...
Marc S. Atkin, Paul R. Cohen
ICRA
2010
IEEE
163views Robotics» more  ICRA 2010»
13 years 6 months ago
Exploiting domain knowledge in planning for uncertain robot systems modeled as POMDPs
Abstract— We propose a planning algorithm that allows usersupplied domain knowledge to be exploited in the synthesis of information feedback policies for systems modeled as parti...
Salvatore Candido, James C. Davidson, Seth Hutchin...
NIPS
2001
13 years 8 months ago
Multiagent Planning with Factored MDPs
We present a principled and efficient planning algorithm for cooperative multiagent dynamic systems. A striking feature of our method is that the coordination and communication be...
Carlos Guestrin, Daphne Koller, Ronald Parr