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ACMACE
2009
ACM
15 years 5 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
ISCAS
1994
IEEE
131views Hardware» more  ISCAS 1994»
15 years 8 months ago
An Efficient Design Method for Optimal Weighted Median Filtering
Earlier research has shown that the problem of optimal weighted median filtering with structural constraints can be formulated as a nonconvex nonlinear programming problem in gene...
Ruikang Yang, Moncef Gabbouj, Yrjö Neuvo
COMGEO
2010
ACM
15 years 8 months ago
Access control systems for spatial data infrastructures and their administration
Today sophisticated concepts, languages and frameworks exist, that allow implementing powerful fine grained access control systems for protecting Web Services and spatial data in ...
Jan Herrmann
JMM2
2007
157views more  JMM2 2007»
15 years 4 months ago
Sub-band Implementation of Adaptive Nonlinear Filter for Adaptive Nonlinear Echo Cancellation
—The adaptive Volterra filter has been successfully applied in nonlinear acoustic echo cancellation (AEC) systems and nonlinear line echo cancellation systems, but its applicatio...
Dayong Zhou, Yunhua Wang, Victor E. DeBrunner, Lin...
IACR
2011
152views more  IACR 2011»
14 years 4 months ago
Progression-Free Sets and Sublinear Pairing-Based Non-Interactive Zero-Knowledge Arguments
Abstract. In Asiacrypt 2010, Groth constructed the only previously known sublinearcommunication NIZK argument for circuit satisfiability in the common reference string model. We p...
Helger Lipmaa