Over the years, there have been two main branches of computer graphics image-synthesis research; one focused on interactivity, the other on image quality. Procedural shading is a ...
Millions of small heterogeneous computers are poised to spread into the infrastructure of our society. Though mostly inconspicuous today, disguised as nothing more than PIM (perso...
Peter Wyckoff, Stephen W. McLaughry, Tobin J. Lehm...
This paper proposes some Markov Random Field (MRF) models for restoration of stereo disparity maps. The main aspect is the use of confidence maps provided by the Symmetric Multipl...
Andrea Fusiello, Umberto Castellani, Vittorio Muri...
Wireless sensor networks (WSNs) constitute a new pervasive and ubiquitous technology. They have been successfully used in various application areas and in future computing environ...
In this paper we present a prototyped system to enable the virtual exploration of a complex virtual environment. Our approach exploits Quest3D as main rendering engine, its output...
Rosario De Chiara, Ugo Erra, Andrea Petta, Vittori...