Although there has been considerable research into ways to design visual programming environments to improve the processes of creating new programs and of understanding existing o...
Margaret M. Burnett, Andrei Sheretov, Gregg Rother...
We present an approach for inferring complete depth maps from intensity images and sparse depth information. This paper developed prior work which incrementally completes a sparse...
In this paper, we present a Branch and Bound algorithm called QuickBB for computing the treewidth of an undirected graph. This algorithm performs a search in the space of perfect ...
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
This state-of-the-art report focuses on real-time image correction techniques that enable projector-camera systems to display images onto screens that are not optimized for projec...
Oliver Bimber, Daisuke Iwai, Gordon Wetzstein, Ans...