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ISIPTA
2003
IEEE
125views Mathematics» more  ISIPTA 2003»
15 years 9 months ago
Game-Theoretic Learning Using the Imprecise Dirichlet Model
We discuss two approaches for choosing a strategy in a two-player game. We suppose that the game is played a large number of rounds, which allows the players to use observations o...
Erik Quaeghebeur, Gert de Cooman
HT
2003
ACM
15 years 9 months ago
Extracting evolution of web communities from a series of web archives
Recent advances in storage technology make it possible to store a series of large Web archives. It is now an exciting challenge for us to observe evolution of the Web. In this pap...
Masashi Toyoda, Masaru Kitsuregawa
NSPW
2003
ACM
15 years 9 months ago
Locality: a new paradigm for thinking about normal behavior and outsider threat
Locality as a unifying concept for understanding the normal behavior of benign users of computer systems is suggested as a unifying paradigm that will support the detection of mal...
John McHugh, Carrie Gates
COSIT
1999
Springer
189views GIS» more  COSIT 1999»
15 years 8 months ago
A Formal Model of the Process of Wayfinding in Built Environments
Previous recent research on human wayfinding has focused primarily on mental representations rather than processes of wayfinding. This paper presents a formal model of some aspect...
Martin Raubal, Michael F. Worboys
RSCTC
1993
Springer
96views Fuzzy Logic» more  RSCTC 1993»
15 years 8 months ago
Trusting an Information Agent
: While the common kinds of uncertainties in databases (e.g., null values, disjunction, corrupt/missing data, domain mismatch, etc.) have been extensively studied, a relatively une...
Hasan M. Jamil, Fereidoon Sadri