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» Some Pairwise Balanced Designs
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RT
1999
Springer
13 years 11 months ago
Decoupling Polygon Rendering from Geometry using Rasterization Hardware
The dramatically increasing size of polygonal models resulting from 3D scanning devices and advanced modeling techniques requires new approaches to reduce the load of geometry tran...
Rüdiger Westermann, Ove Sommer, Thomas Ertl
SIGGRAPH
1994
ACM
13 years 11 months ago
The RADIANCE lighting simulation and rendering system
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Gregory J. Ward
ITS
2000
Springer
93views Multimedia» more  ITS 2000»
13 years 11 months ago
Training Teams with Collaborative Agents
Training teams is an activity that is expensive, time-consuming, hazardous in some cases, and can be limited by availability of equipment and personnel. In team training, the focus...
Michael S. Miller, Jianwen Yin, Richard A. Volz, T...
LREC
2010
165views Education» more  LREC 2010»
13 years 8 months ago
Data Collection and IPR in Multilingual Parallel Corpora. Dutch Parallel Corpus
After three years of work the Dutch Parallel Corpus (DPC) project has reached an end. The finalized corpus is a ten-million-word high-quality sentence-aligned bidirectional parall...
Orphée De Clercq, Maribel Montero Perez
IJRR
2008
115views more  IJRR 2008»
13 years 7 months ago
Planning High-quality Paths and Corridors Amidst Obstacles
The motion-planning problem, involving the computation of a collision-free path for a moving entity amidst obstacles, is a central problem in fields like Robotics and Game Design....
Ron Wein, Jur P. van den Berg, Dan Halperin