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» Some Real Experiences in Developing Virtual Environments
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AAAI
2007
13 years 11 months ago
TeamTalk: A Platform for Multi-Human-Robot Dialog Research in Coherent Real and Virtual Spaces
Performing experiments with human-robot interfaces often requires the allocation of expensive and complex hardware and large physical spaces. Those costs constrain development and...
Thomas K. Harris, Alexander I. Rudnicky
LISA
2007
13 years 11 months ago
Secure Isolation of Untrusted Legacy Applications
Existing applications often contain security holes that are not patched until after the system has already been compromised. Even when software updates are available, applying the...
Shaya Potter, Jason Nieh, Matt Selsky
APGV
2010
ACM
301views Visualization» more  APGV 2010»
14 years 3 days ago
Egocentric distance judgments in a large screen display immersive virtual environment
People underestimate egocentric distances in head-mounted display virtual environments, as compared to estimates done in the real world. Our work investigates whether distances ar...
Ivelina V. Alexandrova, Paolina T. Teneva, Stephan...
INFSOF
2000
109views more  INFSOF 2000»
13 years 8 months ago
Constructing component-based software engineering environments: issues and experiences
Developing software engineering tools is a difficult task, and the environments in which these tools are deployed continually evolve as software developers' processes, tools ...
John C. Grundy, Warwick B. Mugridge, John G. Hoski...
IAT
2010
IEEE
13 years 7 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan