Sciweavers

993 search results - page 16 / 199
» Some Real Experiences in Developing Virtual Environments
Sort
View
DEXAW
1998
IEEE
160views Database» more  DEXAW 1998»
14 years 1 months ago
Coordination in Message-Based Environments: Restructuring Internet E-Mail to Accomplish Tasks
In this paper we consider e-mail as a task management tool. Our general goal is to restructure the domain of e-mail. The purpose is to make e-mail even more suitable for messageba...
Juha Takkinen, Nahid Shahmehri
BCSHCI
2007
13 years 10 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
ICALT
2006
IEEE
14 years 3 months ago
Assessing the Effectiveness of Virtual Reality Technology as part of an Authentic Learning Environment
Application of Virtual Reality (VR) in training and education seems to give excellent promise in providing an alternative “real life” environment in situations where it is imp...
Ros A. Yahaya
ACMACE
2006
ACM
14 years 3 months ago
Open experiments of mobile sightseeing support systems with shared virtual worlds
In this paper, we describe results from the experiments of a location-dependent shared virtual world system applied to sightseeing entertainment. This system can be used with GPSp...
Hiroyuki Tarumi, Kayo Yokoo, Shouji Nishimoto, Kaz...
UIST
2004
ACM
14 years 2 months ago
DART: a toolkit for rapid design exploration of augmented reality experiences
In this paper, we describe The Designerʼs Augmented Reality Toolkit (DART). DART is built on top of Macromedia Director, a widely used multimedia development environment. We summ...
Blair MacIntyre, Maribeth Gandy, Steven Dow, Jay D...