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» Some Real Experiences in Developing Virtual Environments
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CHI
2004
ACM
14 years 9 months ago
Virtual guiding avatar: an effective procedure to reduce simulator sickness in virtual environments
This study developed a new procedure, a Virtual Guiding Avatar (VGA), which combined self-motion prediction cues and an independent visual background (IVB) to alleviate simulator ...
James Jeng-Weei Lin, Habib Abi-Rached, Michal Laha...
CGVR
2006
13 years 10 months ago
Application Of Virtual Reality Technology To Evacuation Simulation In Fire Disaster
- The correct and quick evacuation of occupants is very important for the save of lives in a public building when it is attacked by a fire. However, it is difficult to train the oc...
Aizhu Ren, Chi Chen, Jianyong Shi, Liang Zou
VRCAI
2004
ACM
14 years 2 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
HAPTICS
2009
IEEE
14 years 3 months ago
Progressive shared control for training in virtual environments
Virtual environments (VEs) with haptic feedback not only provide a safe and versatile practice medium for many manual control tasks, but also promise to improve the efficacy of m...
Yanfang Li, Joel C. Huegel, Volkan Patoglu, Marcia...
IPPS
2008
IEEE
14 years 3 months ago
Large-scale experiment of co-allocation strategies for Peer-to-Peer supercomputing in P2P-MPI
High Performance computing generally involves some parallel applications to be deployed on the multiples resources used for the computation. The problem of scheduling the applicat...
Stéphane Genaud, Choopan Rattanapoka