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» Some Real Experiences in Developing Virtual Environments
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ACMACE
2007
ACM
14 years 1 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
ISW
2007
Springer
14 years 3 months ago
Detecting System Emulators
Malware analysis is the process of determining the behavior and purpose of a given malware sample (such as a virus, worm, or Trojan horse). This process is a necessary step to be a...
Thomas Raffetseder, Christopher Krügel, Engin...
PERVASIVE
2011
Springer
12 years 12 months ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...
ACE
2003
180views Education» more  ACE 2003»
13 years 10 months ago
Managing the managers: Collaborative virtual teams with large staff and student numbers
Virtual teaming involving online presentations and peer reviews support the notion of collaborative student learning, whilst preparing them for the virtual work environment. Howev...
Kathy Egea
CDVE
2008
Springer
197views Visualization» more  CDVE 2008»
13 years 11 months ago
3D Reconstruction of Large Scale City Models as a Support to Sustainable Development
No part of the economic community can now escape from the urgent issues related to global warming, carbon footprint and reducing energy consumption. Nevertheless, the construction ...
Jean-Philippe Pons, Souheil Soubra