Sciweavers

993 search results - page 65 / 199
» Some Real Experiences in Developing Virtual Environments
Sort
View
CHI
2003
ACM
16 years 3 months ago
A context-aware experience sampling tool
A new software tool for user-interface development and assessment of ubiquitous computing applications is available for CHI researchers. The software permits researchers to use co...
Stephen S. Intille, John Rondoni, Chuck Kukla, Isa...
IJVR
2008
144views more  IJVR 2008»
15 years 2 months ago
PC Clusters for Virtual Reality
In the late 90's, the emergence of high-performance 3D commodity graphics cards paved the way to the use of PC clusters for high-performance Virtual Reality (VR) applications....
Luciano P. Soares, Bruno Raffin, Joaquim A. Jorge
IEAAIE
2005
Springer
15 years 9 months ago
Movement Prediction from Real-World Images Using a Liquid State Machine
Prediction is an important task in robot motor control where it is used to gain feedback for a controller. With such a self-generated feedback, which is available before sensor rea...
Harald Burgsteiner, Mark Kröll, Alexander Leo...
OHS
2000
Springer
15 years 7 months ago
Experiences with OHP and Issues for the Future
Abstract. The OHSWG has by now moved from specifications to running code. This is an important step, not only because this is the only way of maturing the specifications, but also ...
Niels Olof Bouvin
138
Voted
CF
2009
ACM
15 years 1 months ago
High accuracy failure injection in parallel and distributed systems using virtualization
Emulation sits between simulation and experimentation to complete the set of tools available for software designers to evaluate their software and predict behavior under condition...
Thomas Hérault, Thomas Largillier, Sylvain ...