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» Some Real Experiences in Developing Virtual Environments
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ICONFERENCE
2011
14 years 10 months ago
The structure of collaborative problem solving in a virtual math team
To develop a science of small-group interaction in groupware, we need a method for analyzing the structure of computer-mediated discourse. Conversation analysis offers an analysis...
Gerry Stahl
ROBOCUP
2007
Springer
140views Robotics» more  ROBOCUP 2007»
15 years 9 months ago
Tailored Real-Time Simulation for Teams of Humanoid Robots
Abstract. Developing and testing the key modules of autonomous humanoid soccer robots (e.g., for vision, localization, and behavior control) in software-in-the-loop (SIL) experimen...
Martin Friedmann, Karen Petersen, Oskar von Stryk
128
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INFORMATICALT
2006
164views more  INFORMATICALT 2006»
15 years 3 months ago
Usability Evaluation of a Virtual Museum Interface
The Augmented Representation of Cultural Objects (ARCO) system provides software and interface tools to museum curators to develop virtual museum exhibitions, as well as a virtual ...
Athanasis Karoulis, Stella Sylaiou, Martin White
128
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WER
2007
Springer
15 years 9 months ago
O Gerenciamento de Requisitos no Ambiente COCAR
Background. This research group has been working towards building an environment which helps software development, providing support to some activities mainly based on use case mo...
André Di Thommazo, Marcos Danilo Martins, S...
169
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PRESENCE
2006
104views more  PRESENCE 2006»
15 years 3 months ago
Physically Realistic Virtual Surgery Using the Point-Associated Finite Field (PAFF) Approach
The generation of multimodal virtual environments for surgical training is complicated by the necessity to develop heterogeneous simulation scenarios such as surgical incision, ca...
Suvranu De, Yi-Je Lim, Manivannan Muniyandi, Manda...