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» Some Structural Complexity Aspects of Neural Computation
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SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
WACV
2005
IEEE
14 years 1 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
ICALP
2003
Springer
14 years 26 days ago
Fixed-Parameter Algorithms for the (k, r)-Center in Planar Graphs and Map Graphs
The (k, r)-center problem asks whether an input graph G has ≤ k vertices (called centers) such that every vertex of G is within distance ≤ r from some center. In this paper we ...
Erik D. Demaine, Fedor V. Fomin, Mohammad Taghi Ha...
APVIS
2007
13 years 9 months ago
A comparison of vertex ordering algorithms for large graph visualization
In this study, we examine the use of graph ordering algorithms for visual analysis of data sets using visual similarity matrices. Visual similarity matrices display the relationsh...
Christopher Mueller, Benjamin Martin, Andrew Lumsd...
BMCBI
2007
153views more  BMCBI 2007»
13 years 7 months ago
Estimating genealogies from linked marker data: a Bayesian approach
Background: Answers to several fundamental questions in statistical genetics would ideally require knowledge of the ancestral pedigree and of the gene flow therein. A few examples...
Dario Gasbarra, Matti Pirinen, Mikko J. Sillanp&au...