We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Sketches--data structures for probabilistic, duplicate insensitive counting--are central building blocks of a number of recently proposed network protocols, for example in the con...
A graph property is called monotone if it is closed under taking (not necessarily induced) subgraphs (or, equivalently, if it is closed under removal of edges and vertices). Many ...
In addition to providing small mean response times, modern applications seek to provide users predictable service and, in some cases, Quality of Service (QoS) guarantees. In order...
This paper addresses the problem of scatternet formation for singlehop Bluetooth based ad hoc networks, with minimal communication overhead. We adopt the well-known structure de B...
Wen-Zhan Song, Xiang-Yang Li, Yu Wang 0003, Weizha...