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TCIAIG
2010
13 years 2 months ago
Game Bot Detection via Avatar Trajectory Analysis
The objective of this work is to automatically detect the use of game bots in online games based on the trajectories of account users. Online gaming has become one of the most popu...
Hsing-Kuo Pao, Kuan-Ta Chen, Hong-Chung Chang
SIGMETRICS
2011
ACM
296views Hardware» more  SIGMETRICS 2011»
12 years 10 months ago
Cellular data network infrastructure characterization and implication on mobile content placement
Despite the tremendous growth in the cellular data network usage due to the popularity of smartphones, so far there is rather limited understanding of the network infrastructure o...
Qiang Xu, Junxian Huang, Zhaoguang Wang, Feng Qian...
CORR
2012
Springer
229views Education» more  CORR 2012»
12 years 3 months ago
Cops and Invisible Robbers: the Cost of Drunkenness
We examine a version of the Cops and Robber (CR) game in which the robber is invisible, i.e., the cops do not know his location until they capture him. Apparently this game (CiR) h...
Athanasios Kehagias, Dieter Mitsche, Pawel Pralat
ISCA
2012
IEEE
260views Hardware» more  ISCA 2012»
11 years 10 months ago
A case for exploiting subarray-level parallelism (SALP) in DRAM
Modern DRAMs have multiple banks to serve multiple memory requests in parallel. However, when two requests go to the same bank, they have to be served serially, exacerbating the h...
Yoongu Kim, Vivek Seshadri, Donghyuk Lee, Jamie Li...
WWW
2005
ACM
14 years 8 months ago
CubeSVD: a novel approach to personalized Web search
As the competition of Web search market increases, there is a high demand for personalized Web search to conduct retrieval incorporating Web users' information needs. This pa...
Jian-Tao Sun, Hua-Jun Zeng, Huan Liu, Yuchang Lu, ...