—We present a parallel algorithm for k-nearest neighbor graph construction that uses Morton ordering. Experiments show that our approach has the following advantages over existin...
The scan primitives are powerful, general-purpose data-parallel primitives that are building blocks for a broad range of applications. We describe GPU implementations of these pri...
Shubhabrata Sengupta, Mark Harris, Yao Zhang, John...
— We introduce spectral shaping of timing mismatches in time-interleaved analog-to-digital converters (TIADCs). We show how to reorder the channel ADC sequence in order to achiev...
We describe a novel distributed graphics system that allows an application to render to a large tiled display. Our system, called WireGL, uses a cluster of off-the-shelf PCs conne...
Greg Humphreys, Ian Buck, Matthew Eldridge, Pat Ha...
Researchers and practitioners in the area of parallel and distributed computing have been lacking a portable, flexible and robust distributed instrumentation system. We present th...
Aleksandar M. Bakic, Matt W. Mutka, Diane T. Rover