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EUROGRAPHICS
2010
Eurographics
15 years 11 months ago
Practical quad mesh simplification
n this paper we present an innovative approach to incremental quad mesh simplification, i.e. the task of producing a low complexity quad mesh starting from a high complexity one. T...
Marco Tarini, Nico Pietroni, Paolo Cignoni, Daniel...
119
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SI3D
2010
ACM
15 years 10 months ago
Spatio-temporal upsampling on the GPU
Pixel processing is becoming increasingly expensive for real-time applications due to the complexity of today’s shaders and highresolution framebuffers. However, most shading re...
Robert Herzog, Elmar Eisemann, Karol Myszkowski, H...
123
Voted
CVPR
2009
IEEE
15 years 10 months ago
Automatic fetal face detection from ultrasound volumes via learning 3D and 2D information
3D ultrasound imaging has been increasingly used in clinics for fetal examination. However, manually searching for the optimal view of the fetal face in 3D ultrasound volumes is c...
Shaolei Feng, Shaohua Kevin Zhou, Sara Good, Dorin...
103
Voted
ISBI
2009
IEEE
15 years 10 months ago
Improving M/EEG Source Localization with an Inter-Condition Sparse Prior
The inverse problem with distributed dipoles models in M/EEG is strongly ill-posed requiring to set priors on the solution. Most common priors are based on a convenient ℓ2 norm....
Alexandre Gramfort, Matthieu Kowalski
143
Voted
SI3D
2009
ACM
15 years 10 months ago
A novel page-based data structure for interactive walkthroughs
Given a data layout of a large walkthrough scene, we present a novel and simple spatial hierarchy on the disk-pages of the layout that has notable advantages over a conventional s...
Behzad Sajadi, Yan Huang, Pablo Diaz-Gutierrez, Su...
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