Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a trav...
In this paper, we first present a brief review of approaches used for studying and designing Augmented Reality (AR) systems. The variety of approaches and definitions in AR requir...
This paper describes a generic approach to the development of a virtual reality-based user interface for a collection of digital documents. We emphasise the role of intrinsic inte...
This paper proposes an augmented reality system with correct representation of shading and shadow. To realize a seamless augmented reality system, we need to resolve some problems...
In this paper, we describe the effects of shadow representation of virtual objects in Augmented Reality. Optical consistency is important in order to create realistic augmented re...