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» Spatial Computing: The TOTA Approach
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ARVLSI
1999
IEEE
101views VLSI» more  ARVLSI 1999»
14 years 2 months ago
Multi-Chip Neuromorphic Motion Processing
We describe a multi-chip CMOS VLSI visual motion processing system which combines analog circuitry with an asynchronous digital interchip communications protocol to allow more com...
Charles M. Higgins, Christof Koch
ECCV
2006
Springer
14 years 1 months ago
Robust Multi-view Face Detection Using Error Correcting Output Codes
Abstract. This paper presents a novel method to solve multi-view face detection problem by Error Correcting Output Codes (ECOC). The motivation is that face patterns can be divided...
Hongming Zhang, Wen Gao, Xilin Chen, Shiguang Shan...
CW
2005
IEEE
13 years 12 months ago
Using a Floating Origin to Improve Fidelity and Performance of Large, Distributed Virtual Worlds
Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...
Chris Thorne
CGF
2010
155views more  CGF 2010»
13 years 10 months ago
Video Visualization for Snooker Skill Training
We present a feasibility study on using video visualization to aid snooker skill training. By involving the coaches and players in the loop of intelligent reasoning, our approach ...
M. Höferlin, Edward Grundy, Rita Borgo, Danie...
RECOMB
2004
Springer
14 years 10 months ago
Mining protein family specific residue packing patterns from protein structure graphs
Finding recurring residue packing patterns, or spatial motifs, that characterize protein structural families is an important problem in bioinformatics. To this end, we apply a nov...
Jun Huan, Wei Wang 0010, Deepak Bandyopadhyay, Jac...