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ISCA
1997
IEEE
135views Hardware» more  ISCA 1997»
14 years 2 months ago
The Design and Analysis of a Cache Architecture for Texture Mapping
The effectiveness of texture mapping in enhancing the realism of computer generated imagery has made support for real-time texture mapping a critical part of graphics pipelines. D...
Ziyad S. Hakura, Anoop Gupta
SI3D
2010
ACM
13 years 10 months ago
Efficient irradiance normal mapping
Irradiance normal mapping is a method to combine two popular techniques, light mapping and normal mapping, and is used in games such as Half-Life 2 or Halo 3. This combination all...
Ralf Habel, Michael Wimmer
ECOI
2011
240views ECommerce» more  ECOI 2011»
13 years 4 months ago
HerbariaViz: A web-based client-server interface for mapping and exploring flora observation data
The potential for physical flora collections to support scientific research is being enhanced by rapid development of digital databases that represent characteristics of the physic...
Tom Auer, Alan M. MacEachren, Craig McCabe, Scott ...
IJSI
2008
126views more  IJSI 2008»
13 years 9 months ago
Modelling Route Instructions for Robust Human-Robot Interaction on Navigation Tasks
In this paper, we demonstrate the use of qualitative spatial modelling as the foundation for the conceptual representation of route instructions, to enable robust humanrobot intera...
Hui Shi, Bernd Krieg-Brückner
AI
2005
Springer
13 years 9 months ago
Learning to talk about events from narrated video in a construction grammar framework
The current research presents a system that learns to understand object names, spatial relation terms and event descriptions from observing narrated action sequences. The system e...
Peter Ford Dominey, Jean-David Boucher