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134
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SI3D
2006
ACM
15 years 8 months ago
Interactive 3D distance field computation using linear factorization
We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...
118
Voted
GI
2007
Springer
15 years 6 months ago
What is Ubiquitous about Ubiquitous Computing? - Space, Technology, Surveillance, and Behaviour
: Discussing ubiquitous computing, the role of space is not quite clear. To get an understanding of the thinking on space, the main concepts of absolute, relational, and social spa...
Martin Klamt
218
Voted
ICIP
2009
IEEE
16 years 3 months ago
Fuzzy Perceptual Watermarking For Ownership Verification
- An adaptive watermarking method based on the human visual system model and the fuzzy inference system in wavelet domain is proposed. Fuzzy logic is used for data fusion and build...
Frederick C. Harris Jr., Mukesh Motwani
160
Voted
CVPR
2012
IEEE
13 years 5 months ago
Dense Lagrangian motion estimation with occlusions
We couple occlusion modeling and multi-frame motion estimation to compute dense, temporally extended point trajectories in video with significant occlusions. Our approach combine...
Susanna Ricco, Carlo Tomasi
109
Voted
ICVS
2009
Springer
15 years 9 months ago
Relevance of Interest Points for Eye Position Prediction on Videos
This papers tests the relevance of interest points to predict eye movements of subjects when viewing video sequences freely. Moreover the papers compares the eye positions of subje...
Alain Simac-Lejeune, Sophie Marat, Denis Pellerin,...