Most existing techniques for analyzing face images assume that the faces are at near-frontal poses. Generalizing to non-frontal faces is often difficult, due to a dearth of groun...
Previous results have shown that users perform better on spatial orientation tasks involving static 2D scenes when working on physically large displays as compared to small ones. ...
Desney S. Tan, Darren Gergle, Peter Scupelli, Rand...
We describe a multi-chip CMOS VLSI visual motion processing system which combines analog circuitry with an asynchronous digital interchip communications protocol to allow more com...
One common problem in the practical application of volume visualization is the proper choice of transfer functions in order to color different parts of the volume meaningfully. Th...
The best known method to find exact or at least -approximate solutions to polynomial programming problems is the spatial Branch-and-Bound algorithm, which rests on computing lower...