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» Spatial reasoning for human robot interaction
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CHI
2009
ACM
14 years 8 months ago
Multi-user interaction in virtual audio spaces
Audio guides are a common way to provide museum visitors with an opportunity for personalized, self-paced information retrieval. However, this personalization conflicts with some ...
Florian Heller, Thomas Knott, Malte Weiss, Jan Bor...
GIS
2002
ACM
13 years 7 months ago
Opening the black box: interactive hierarchical clustering for multivariate spatial patterns
Clustering is one of the most important tasks for geographic knowledge discovery. However, existing clustering methods have two severe drawbacks for this purpose. First, spatial c...
Diansheng Guo, Donna Peuquet, Mark Gahegan
ICPR
2006
IEEE
14 years 8 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
ICRA
2010
IEEE
122views Robotics» more  ICRA 2010»
13 years 6 months ago
Probabilistic collision state checker for crowded environments
Abstract— For path planning algorithms of robots it is important that the robot does not reach a state of inevitable collision. In crowded environments with many humans or robots...
Daniel Althoff, Matthias Althoff, Dirk Wollherr, M...
IWC
2008
53views more  IWC 2008»
13 years 7 months ago
Robot ethics? Not yet: A reflection on Whitby's "Sometimes it's hard to be a robot"
Science fiction stories seductively portray robots as human. In present reality (early 21st century) robots are machines, even though they can do many things far better than human...
Harold W. Thimbleby