This paper describes a fast technique for modifying motion sequences for complex articulated mechanisms in a way that preserves physical properties of the motion. This technique i...
This paper presents an adaptive in-band motion compensated temporal filtering (MCTF) scheme for 3-D wavelet based scalable video coding. The proposed scheme solves the motion mism...
Anyu Gao, Cedric Nishan Canagarajah, David R. Bull
Virtual humans are more and more used in VR applications but their animation is still a challenge, especially if complex tasks must be carried-out in interaction with the user. In...
We present a novel and efficient multi-view depth map enhancement method proposed as a post-processing of initially estimated depth maps. The proposed method is based on edge, mot...
For the convenient reuse of large-scale 3D motion capture data, browsing and searching methods for the data should be explored. In this paper, an efficient indexing and retrieval...