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VRST
2004
ACM
15 years 9 months ago
Interactive collision detection for complex and deformable models using programmable graphics hardware
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qu...
RT
2001
Springer
15 years 8 months ago
Hardware-Accelerated from-Region Visibility Using a Dual Ray Space
This paper describes a novel from-region visibility algorithm, the unique properties of which allow conducting remote walkthroughs in very large virtual environments, without prepr...
Vladlen Koltun, Yiorgos Chrysanthou, Daniel Cohen-...
ISRR
2001
Springer
109views Robotics» more  ISRR 2001»
15 years 8 months ago
Probabilistic Adaptive Agent Based System for Dynamic State Estimation using Multiple Visual Cues
Most of current machine vision systems suffer from a lack of flexibility to account for the high variability of unstructured environments. Here, as the state of the world evolves ...
Alvaro Soto, Pradeep K. Khosla
GMP
2002
IEEE
133views Solid Modeling» more  GMP 2002»
15 years 9 months ago
Non-Manifold Implicit Surfaces Based on Discontinuous Implicitization and Polygonization
Implicit surfaces in 3D geometric modeling are limited to two manifolds because the corresponding implicit fields are usually defined by real-valued functions which bisect space...
Shuntaro Yamazaki, Kiwamu Kase, Katsushi Ikeuchi
IH
2007
Springer
15 years 10 months ago
Three-Dimensional Meshes Watermarking: Review and Attack-Centric Investigation
The recent decade has seen the emergence of 3D meshes in industrial, medical and entertainment applications. Therefore, their intellectual property protection problem has attracted...
Kai Wang, Guillaume Lavoué, Florence Denis,...