: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
This article presents the semantic portal MUSEUMFINLAND for publishing heterogeneous museum collections on the Semantic Web. It is shown how museums with their semantically rich a...
This paper describes our experience using dependency analysis and visualization as a tool to identify intervention points for migrating applications to environments where they can...
Dave McComb, Simon Robe, Simon Hoare, Stew Crawfor...
Within nature, the success of many organisms, including certain species of insects, mammals, slime molds, and bacteria, is attributed to their performance of division of labor, wh...
The aim of this article is to propose a fully distributed environment for the RSA scheme. What we have in mind is highly sensitive applications and even if we are ready to pay a pr...