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ARGMAS
2004
Springer
14 years 1 months ago
Specifying and Implementing a Persuasion Dialogue Game Using Commitments and Arguments
In this paper we propose a new persuasion dialogue game for agent communication. We show how this dialogue game is modeled by a framework based on social commitments and arguments....
Jamal Bentahar, Bernard Moulin, Brahim Chaib-draa
ATAL
2004
Springer
14 years 1 months ago
Learning User Preferences for Wireless Services Provisioning
The problem of interest is how to dynamically allocate wireless access services in a competitive market which implements a take-it-or-leave-it allocation mechanism. In this paper ...
George Lee, Steven Bauer, Peyman Faratin, John Wro...
ICCAD
2010
IEEE
186views Hardware» more  ICCAD 2010»
13 years 5 months ago
Efficient state space exploration: Interleaving stateless and state-based model checking
State-based model checking methods comprise computing and storing reachable states, while stateless model checking methods directly reason about reachable paths using decision proc...
Malay K. Ganai, Chao Wang, Weihong Li
DALT
2009
Springer
13 years 11 months ago
Ontology and Time Evolution of Obligations and Prohibitions Using Semantic Web Technology
The specification and monitoring of conditional obligations and prohibitions with starting points and deadlines is a crucial aspect in the design of open interaction systems. In th...
Nicoletta Fornara, Marco Colombetti
GECCO
2006
Springer
134views Optimization» more  GECCO 2006»
13 years 11 months ago
The Baldwin effect under spatial isolation and autonomous reproduction
The impact of learning on evolution in dynamic environments undergoes recognized stages of the Baldwin Effect although its cause is not clear. To identify it experimentally, we de...
H. L. Peng, J. C. Tay