In this paper we propose a new persuasion dialogue game for agent communication. We show how this dialogue game is modeled by a framework based on social commitments and arguments....
The problem of interest is how to dynamically allocate wireless access services in a competitive market which implements a take-it-or-leave-it allocation mechanism. In this paper ...
George Lee, Steven Bauer, Peyman Faratin, John Wro...
State-based model checking methods comprise computing and storing reachable states, while stateless model checking methods directly reason about reachable paths using decision proc...
The specification and monitoring of conditional obligations and prohibitions with starting points and deadlines is a crucial aspect in the design of open interaction systems. In th...
The impact of learning on evolution in dynamic environments undergoes recognized stages of the Baldwin Effect although its cause is not clear. To identify it experimentally, we de...