Delivering data to on-line game participants requires the game data to be "customized" in real-time to each participant's characteristics. Using multicast in such a...
Manuel M. Oliveira, Jon Crowcroft, Christophe Diot
We present an automated, scalable, method for crafting dynamic responses to real-time network requests. Specifically, we provide a flexible technique based on natural language pro...
Sam Small, Joshua Mason, Fabian Monrose, Niels Pro...
The need for interoperability of information systems among supply chain partners has been recognized. A number of standards have been or are being developed to ensure interoperabi...
Sanjay Jain, Frank Riddick, Andreas Craens, Deogra...
Recurrent neural networks are able to store information about previous as well as current inputs. This "memory" allows them to solve temporal problems such as language r...
Abstract. Workflows are operational business processes. Workfow Management Systems (WFMS) are concerned with the control and coordination of these workflows. In recent years, there...