Distributed hard real-time systems require guaranteed communication. One common approach is to restrict network access by enforcing a time-division multiple access (TDMA) schedule...
Real-time programs are, in general, difficult to design and verify. The inheritance mechanism can be useful in reusing well-defined and verified real-time programs. In application...
Mehmet Aksit, Jan Bosch, William van der Sterren, ...
This paper aims to present a systematic method to: (1) specify high-level and event based real-time requirements and (2) map the specified requirements to low-level and state-base...
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
To apply the component-based approach to distributed real-time software development, it is necessary to identify components based on both functional and real-time requirements. Si...