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SASO
2009
IEEE
14 years 2 months ago
Self-organizing Bandwidth Sharing in Priority-Based Medium Access
In this paper, we present an analysis of self-organizing bandwidth sharing in priority-based medium access. For this purpose, the priority-based Access Game is introduced. Analysi...
Stefan Wildermann, Tobias Ziermann, Jürgen Te...
CCS
2010
ACM
14 years 2 months ago
A game theoretic model for digital identity and trust in online communities
Digital identity and trust management mechanisms play an important role on the Internet. They help users make decisions on trustworthiness of digital identities in online communit...
Tansu Alpcan, Cengiz Örencik, Albert Levi, Er...
JSAC
2007
139views more  JSAC 2007»
13 years 7 months ago
Reverse-Engineering MAC: A Non-Cooperative Game Model
— This paper reverse-engineers backoff-based random-access MAC protocols in ad-hoc networks. We show that the contention resolution algorithm in such protocols is implicitly part...
Jang-Won Lee, Ao Tang, Jianwei Huang, Mung Chiang,...
ESA
2007
Springer
120views Algorithms» more  ESA 2007»
14 years 1 months ago
Evolutionary Equilibrium in Bayesian Routing Games: Specialization and Niche Formation
Abstract. In this paper we consider Nash Equilibria for the selfish routing model proposed in [12], where a set of n users with tasks of different size try to access m parallel l...
Petra Berenbrink, Oliver Schulte
ICASSP
2011
IEEE
12 years 11 months ago
A complete ensemble empirical mode decomposition with adaptive noise
In this paper an algorithm based on the ensemble empirical mode decomposition (EEMD) is presented. The key idea on the EEMD relies on averaging the modes obtained by EMD applied t...
María Eugenia Torres, Marcelo A. Colominas,...