We consider the problem of minimum distortion intrinsic correspondence between deformable shapes, many useful formulations of which give rise to the NP-hard quadratic assignment p...
Collision detection in geometrically complex scenes is crucial in physical simulations and real time applications. Works based on spatial hierarchical structures have been propose...
We introduce a method for efficiently animating a wide range of deformable materials. We combine a high resolution surface mesh with a tetrahedral finite element simulator that ma...
In this paper, we present a novel technique that enables capturing of detailed 3D models from flash photographs integrating shading and silhouette cues. Our main contribution is ...
In many applications it is often desirable to maintain a valid mesh within a certain domain that deforms over time. During a period for which the underlying mesh topology remains ...