A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
We address the problem of unsupervised learning of complex articulated object models from 3D range data. We describe an algorithm whose input is a set of meshes corresponding to d...
Given a large audio database of music recordings, the goal of classical audio identification is to identify a particular audio recording by means of a short audio fragment. Even th...
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
A new dynamic subdivision surface model is proposed for shape recovery from 3D data sets. The model inherits the attractive properties of the Catmull-Clark subdivision scheme and ...