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VMV
2008
222views Visualization» more  VMV 2008»
13 years 9 months ago
Surface Reconstruction from Fitted Shape Primitives
In this paper we address the problem of reconstructing a structurally simple surface representation from point datasets of scanned scenes as they occur for instance in city scanni...
Philipp Jenke, Bastian Krückeberg, Wolfgang S...
EGITALY
2006
13 years 9 months ago
Implementing mesh-based approaches for deformable objects on GPU
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...
WSCG
2004
146views more  WSCG 2004»
13 years 9 months ago
Frequency-based Operators for Freeform Feature Shape Reuse
Freeform feature shape reuse is an important issue in industrial design supporting. In this paper, the frequencybased operators for freeform feature shape reuse are discussed. Unl...
Chensheng Wang, Joris S. M. Vergeest, Yu Song
SGP
2003
13 years 9 months ago
Edge-Sharpener: Recovering Sharp Features in Triangulations of non-adaptively re-meshed surfaces
3D scanners, iso-surface extraction procedures, and several recent geometric compression schemes sample surfaces of 3D shapes in a regular fashion, without any attempt to align th...
Marco Attene, Bianca Falcidieno, Michela Spagnuolo...
WSCG
2000
131views more  WSCG 2000»
13 years 9 months ago
Dynamic Animation of N-Dimensional Deformable Objects
This paper presents a new, accurate, efficient and unified method for dynamic animation of one, two or three-dimensional deformable objects. The objects are modelled as d-dimensio...
Yannick Rémion, Jean-Michel Nourrit, Olivie...