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ICIP
2010
IEEE
13 years 5 months ago
Blind invisible watermarking for 3D meshes with textures
We propose to embed watermarks by modifying the texture mapping information of 3D models rather than modifying the geometry information or texture image as existing works do. We p...
Yang Liu, Balakrishnan Prabhakaran, Xiaohu Guo
VMV
2000
116views Visualization» more  VMV 2000»
13 years 9 months ago
Quadrilateral Remeshing
The use of polygonal meshes, especially triangle meshes, is manifold but a lot of algorithms require the mesh to be structured in a certain way and cannot be applied to an arbitra...
Kai Hormann, Günther Greiner
SPAA
1997
ACM
13 years 11 months ago
HARP: A Fast Spectral Partitioner
- Partitioning unstructured graphs is central to the parallel solution of computational science and engineering problems. Spectral partitioners, such recursive spectral bisection (...
Horst D. Simon, Andrew Sohn, Rupak Biswas
TIT
2008
51views more  TIT 2008»
13 years 7 months ago
Spectral Relations for Multidimensional Complex Improper Stationary and (Almost) Cyclostationary Processes
Abstract--We study continuous-time multidimensional widesense stationary (WSS) and (almost) cyclostationary processes in the frequency domain. Under the assumption that the correla...
Patrik Wahlberg, Peter J. Schreier
IMR
2003
Springer
14 years 22 days ago
Fully Automatic Adaptive Mesh Refinement Integrated into the Solution Process
Finite element analysts and designers need to feel confident in the results of their analyses before sending a product to prototype or production. Mesh discretization can greatly ...
Joseph R. Tristano, Zhijian Chen, D. Alfred Hancq,...