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CGF
2006
128views more  CGF 2006»
13 years 10 months ago
Computing discrete shape operators on general meshes
Discrete curvature and shape operators, which capture complete information about directional curvatures at a point, are essential in a variety of applications: simulation of defor...
Eitan Grinspun, Yotam I. Gingold, Jason Reisman, D...
TOG
2008
235views more  TOG 2008»
13 years 10 months ago
Articulated mesh animation from multi-view silhouettes
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...
VC
2008
172views more  VC 2008»
13 years 10 months ago
Consistent mesh partitioning and skeletonisation using the shape diameter function
Abstract Mesh partitioning and skeletonisation are fundamental for many computer graphics and animation techniques. Because of the close link between an object's skeleton and ...
Lior Shapira, Ariel Shamir, Daniel Cohen-Or
DAC
2010
ACM
13 years 8 months ago
Non-uniform clock mesh optimization with linear programming buffer insertion
Clock meshes are extremely effective at filtering clock skew from environmental and process variations. For this reason, clock meshes are used in most high performance designs. Ho...
Matthew R. Guthaus, Gustavo Wilke, Ricardo Reis
COMSIS
2010
13 years 7 months ago
3D mesh skeleton extraction using prominent segmentation
Skeleton of 3D mesh is a fundamental shape feature, and is useful for shape description and other many applications in 3D Digital Geometry Processing. This paper presents a novel s...
Xiaopeng Sun, J. Pan, Xiaopeng Wei