Mobile games are based on the physical movement of players in a game world, combining real world with virtual dimensions. As the real world defies control, the magic circle, the bo...
— Game theoretical approaches have been recently used to develop patrolling strategies for mobile robots. The idea is that the patroller and the intruder play a game, whose outco...
Francesco Amigoni, Nicola Basilico, Nicola Gatti, ...
Abstract. Streaming environments typically dictate incomplete or approximate algorithm execution, in order to cope with sudden surges in the data rate. Such limitations are even mo...
We study the performance of approximate Nash equilibria for congestion games with polynomial latency functions. We consider how much the price of anarchy worsens and how much the ...
George Christodoulou, Elias Koutsoupias, Paul G. S...
—We study in this paper the question of determining locations of base stations (BSs) that may belong to the same or to competing service providers, taking into account the impact...