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ADHOC
2005
176views more  ADHOC 2005»
13 years 9 months ago
A survey of Mobile IP in cellular and Mobile Ad-Hoc Network environments
The Internet has become ubiquitous and there has been tremendous growth in wireless communications in recent years. Many wireless communication techniques are commercially availab...
Tin Yu Wu, Ching-Yang Huang, Han-Chieh Chao
DAC
2006
ACM
14 years 10 months ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi
HUC
2004
Springer
14 years 3 months ago
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
CCS
2008
ACM
13 years 11 months ago
Revocation games in ephemeral networks
A frequently proposed solution to node misbehavior in mobile ad hoc networks is to use reputation systems. But in ephemeral networks - a new breed of mobile networks where contact...
Maxim Raya, Mohammad Hossein Manshaei, Márk...
JSAC
2007
82views more  JSAC 2007»
13 years 9 months ago
Multihoming of Users to Access Points in WLANs: A Population Game Perspective
— We consider non-cooperative mobiles, each faced with the problem of which subset of WLANs access points (APs) to connect and multihome to, and how to split its traffic among t...
Srinivas Shakkottai, Eitan Altman, Anurag Kumar