Abstract. Traditional parallel programming methodologies for improving performance assume cache-based parallel systems. However, new architectures, like the IBM Cyclops-64 (C64), b...
Elkin Garcia, Ioannis E. Venetis, Rishi Khan, Guan...
While a number of different shading languages have been developed, their efficient integration into an existing renderer is notoriously difficult, often boiling down to implementi...
Ralf Karrenberg, Dmitri Rubinstein, Philipp Slusal...
In the era of multicores, many applications that tend to require substantial compute power and data crunching (aka Throughput Computing Applications) can now be run on desktop PCs...
Chi-Keung Luk, Ryan Newton, William Hasenplaugh, M...
Abstract. Increasingly threading has become an important architectural component of programming languages to support parallel programming. Previously we have proposed an elegant la...
As the industry moves toward larger-scale chip multiprocessors, the need to parallelize applications grows. High inter-thread communication delays, exacerbated by over-stressed hi...
Ram Rangan, Neil Vachharajani, Adam Stoler, Guilhe...