Interactive volume rendering methods such as texture-based slicing techniques and ray-casting have been well developed in recent years. The rendering performance is generally restr...
Processor speeds are increasing rapidly, and memory speeds are not keeping up. Streaming computations (such as multi-media or scientific applications) are among those whose perfor...
Sung I. Hong, Sally A. McKee, Maximo H. Salinas, R...
Mobile reception of digital TV often suffers from lost blocks and slices due to suboptimal channels. Inter-sequence error concealment reconstructs lost image blocks of distorted h...
In this paper two compact hardware structures for the computation of the CLEFIA encryption algorithm are presented. One structure based on the existing state of the art and a nove...
This paper addresses the extention of humanoid's action capability by attatching toe joints. Eectiveness of toe joints is discussed in three aspects. One is utilizing it to ...