A new global motion estimation technique for sprite coding is presented in this paper. The proposed system manages to accurately register frames to a sprite without referencing th...
: User interfaces are often based on static presentations, a model ill suited for conveying change. Consequently, events on the screen frequently startle and confuse users. Cartoon...
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
The ability to carry out biometric authentication using generic cameras can be extremely useful for a variety of applications, especially in mobile devices. Palmprint based authen...
Abstract. The goal of this work is to build video cameras whose spatial and temporal resolutions can be changed post-capture depending on the scene. Building such cameras is diffic...