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» Standardization of Game Based Learning Design
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IADIS
2004
13 years 9 months ago
Designing a personalized E-learning experience using learning objects
This paper aims to provide an experimental vision of the process of course creation using learning objects obtained in the <e-aula> project, a pilot e-learning system concei...
Pilar Sancho, Borja Manero, Baltasar Fernán...
BILDMED
2007
107views Algorithms» more  BILDMED 2007»
13 years 9 months ago
Whole Body MRI Intensity Standardization
Abstract. A major problem of segmentation of magnetic resonance images is that intensities are not standardized like in computed tomography. This article deals with the correction ...
Florian Jäger, László G. Ny&uac...
AIED
2005
Springer
14 years 1 months ago
Modelling Learning in an Educational Game
We describe research on data-drive refinement and evaluation of a probabilistic model of student learning for an educational game on number factorization. The model is to be used b...
Micheline Manske, Cristina Conati
GAMEON
2003
13 years 9 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
INTETAIN
2005
Springer
14 years 1 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...