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» Standardization of Game Based Learning Design
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WSC
1998
13 years 9 months ago
Using Cooperative Learning to Activate Your Simulation Classroom
Active and cooperative learning methods represent a paradigm shift in the delivery of engineering education. These techniques recognize that the passive model of the typical colle...
Manuel D. Rossetti, Harriet Black Nembhard
SIGECOM
2006
ACM
107views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Empirical mechanism design: methods, with application to a supply-chain scenario
Our proposed methods employ learning and search techniques to estimate outcome features of interest as a function of mechanism parameter settings. We illustrate our approach with ...
Yevgeniy Vorobeychik, Christopher Kiekintveld, Mic...
LREC
2010
187views Education» more  LREC 2010»
13 years 9 months ago
Ontology-Based Categorization of Web Services with Machine Learning
We present the problem of categorizing web services according to a shallow ontology for presentation on a specialist portal, using their WSDL and associated textual documents foun...
Adam Funk, Kalina Bontcheva
IS
2010
13 years 4 months ago
Multicriteria reinforcement learning based on a Russian doll method for network routing
The routing in communication networks is typically a multicriteria decision making (MCDM) problem. However, setting the parameters of most used MCDM methods to fit the preferences ...
Alain Pétrowski, Farouk Aissanou, Ilham Ben...
HICSS
2012
IEEE
296views Biometrics» more  HICSS 2012»
12 years 3 months ago
Sparking Creativity: Improving Electronic Brainstorming with Individual Cognitive Priming
In recent years, there has been growing interest in the study of individual cognition in teams. Meanwhile, we learned that much of human behavior involves nonconscious cognition. ...
Alan R. Dennis, Randall K. Minas, Akshay Bhagwatwa...