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» Standardization of Game Based Learning Design
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SAC
2004
ACM
14 years 1 months ago
The eduSource Communication Language: implementing open network for learning repositories and services
Interoperability is one of the main issues in creating a networked system of repositories The approaches range from simply forcing one metadata standard on all participating repos...
Marek Hatala, Griff Richards, Timmy Eap, Jordan Wi...
ICASSP
2010
IEEE
13 years 5 months ago
Learning from other subjects helps reducing Brain-Computer Interface calibration time
A major limitation of Brain-Computer Interfaces (BCI) is their long calibration time, as much data from the user must be collected in order to tune the BCI for this target user. I...
Fabien Lotte, Cuntai Guan
HICSS
2006
IEEE
163views Biometrics» more  HICSS 2006»
14 years 1 months ago
Learning Ranking vs. Modeling Relevance
The classical (ad hoc) document retrieval problem has been traditionally approached through ranking according to heuristically developed functions (such as tf.idf or bm25) or gene...
Dmitri Roussinov, Weiguo Fan
ICPADS
2008
IEEE
14 years 2 months ago
Plug: Virtual Worlds for Millions of People
We propose the design of Plug, an application to find and keep contacts with friends within many inter-connected 3D virtual worlds. Users use an instant messenger (IM)-like inter...
Shun-Yun Hu, Jehn-Ruey Jiang
ICALT
2003
IEEE
14 years 26 days ago
A Metadata Model for Capturing Presentations
This paper describes the design of a metadata model for capturing presentations developed as part of the VACE project (Video and Audio Capturing and Embedding). VACE is a modular,...
Ralf Einhorn, Stephan Olbrich, Wolfgang Nejdl