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» Standardization of Game Based Learning Design
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ILP
2007
Springer
14 years 1 months ago
Learning to Assign Degrees of Belief in Relational Domains
A recurrent question in the design of intelligent agents is how to assign degrees of beliefs, or subjective probabilities, to various events in a relational environment. In the sta...
Frédéric Koriche
ICML
2003
IEEE
14 years 8 months ago
Weighted Order Statistic Classifiers with Large Rank-Order Margin
We investigate how stack filter function classes like weighted order statistics can be applied to classification problems. This leads to a new design criteria for linear classifie...
Reid B. Porter, Damian Eads, Don R. Hush, James Th...
IADIS
2004
13 years 9 months ago
Constructing Scorm Compliant Course Based on High Level Petri Nets
With rapid development of the Internet, e-learning system has become more and more popular. Currently, to solve the issue of sharing and reusing of teaching materials in different...
Jun-Ming Su, Shian-Shyong Tseng, Chia-Yu Chen, Jui...
CEC
2008
IEEE
14 years 2 months ago
Neuro-evolving maintain-station behavior for realistically simulated boats
— We evolve a neural network controller for a boat that learns to maintain a given bearing and range with respect to a moving target in the Lagoon 3D game environment. Simulating...
Nathan A. Penrod, David Carr, Sushil J. Louis, Bob...
CRIWG
2003
13 years 9 months ago
Collaborative Scenarios to Promote Positive Interdependence among Group Members
Positive interdependence is the heart of collaborative activities that define collaboration and transform group work into teamwork. To achieve positive interdependence among studen...
César A. Collazos, Luis A. Guerrero, Jos&ea...