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AMAST
2000
Springer
14 years 1 months ago
Step by Step to Histories
The behavior of reactive systems is typically speci ed by state machines. This results in an operational description of how a system its output. An alternative and more abstract ap...
Max Breitling, Jan Philipps
SE
2008
13 years 10 months ago
Using UML Environment Models for Test Case Generation
We propose a new method for system validation by means of testing, which is based on environment models expressed as UML state machines. A sun blind control case study serves to il...
Maritta Heisel, Denis Hatebur, Thomas Santen, Dirk...
COLT
2008
Springer
13 years 10 months ago
Adaptive Aggregation for Reinforcement Learning with Efficient Exploration: Deterministic Domains
We propose a model-based learning algorithm, the Adaptive Aggregation Algorithm (AAA), that aims to solve the online, continuous state space reinforcement learning problem in a de...
Andrey Bernstein, Nahum Shimkin
EGPGV
2011
Springer
330views Visualization» more  EGPGV 2011»
13 years 15 days ago
Real-Time Ray Tracer for Visualizing Massive Models on a Cluster
We present a state of the art read-only distributed shared memory (DSM) ray tracer capable of fully utilizing modern cluster hardware to render massive out-of-core polygonal model...
Thiago Ize, Carson Brownlee, Charles D. Hansen
SEUS
2010
IEEE
13 years 7 months ago
Code Generation for Embedded Java with Ptolemy
Abstract. Code generation from models is the ultimate goal of model-based design. For real-time systems the generated code must be analyzable for the worstcase execution time (WCET...
Martin Schoeberl, Christopher Brooks, Edward A. Le...