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ICRA
1995
IEEE
123views Robotics» more  ICRA 1995»
13 years 11 months ago
Vision-Based Reinforcement Learning for Purposive Behavior Acquisition
This paper presents a method of vision-based reinforcement learning by which a robot learns to shoot a ball into a goal, and discusses several issues in applying the reinforcement...
Minoru Asada, Shoichi Noda, Sukoya Tawaratsumida, ...
IJCAI
2007
13 years 9 months ago
General Game Learning Using Knowledge Transfer
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Bikramjit Banerjee, Peter Stone
ICML
2004
IEEE
14 years 8 months ago
Using relative novelty to identify useful temporal abstractions in reinforcement learning
lative Novelty to Identify Useful Temporal Abstractions in Reinforcement Learning ?Ozg?ur S?im?sek ozgur@cs.umass.edu Andrew G. Barto barto@cs.umass.edu Department of Computer Scie...
Özgür Simsek, Andrew G. Barto
AIIA
2007
Springer
14 years 1 months ago
Reinforcement Learning in Complex Environments Through Multiple Adaptive Partitions
The application of Reinforcement Learning (RL) algorithms to learn tasks for robots is often limited by the large dimension of the state space, which may make prohibitive its appli...
Andrea Bonarini, Alessandro Lazaric, Marcello Rest...
IJCAI
2007
13 years 9 months ago
Building Portable Options: Skill Transfer in Reinforcement Learning
The options framework provides a method for reinforcement learning agents to build new high-level skills. However, since options are usually learned in the same state space as the...
George Konidaris, Andrew G. Barto