To avoid the curse of dimensionality, function approximators are used in reinforcement learning to learn value functions for individual states. In order to make better use of comp...
Rich representations in reinforcement learning have been studied for the purpose of enabling generalization and making learning feasible in large state spaces. We introduce Object...
This paper presents work on using hierarchical long term memory to reduce the memory requirements of nearest sequence memory (NSM) learning, a previously published, instance-based ...
Recent advancements in model-based reinforcement learning have shown that the dynamics of many structured domains (e.g. DBNs) can be learned with tractable sample complexity, desp...
Thomas J. Walsh, Sergiu Goschin, Michael L. Littma...
We use reinforcement learning (RL) to compute strategies for multiagent soccer teams. RL may pro t signi cantly from world models (WMs) estimating state transition probabilities an...