The paper addresses the formal specification, design and implementation of the behavioral component of graphical user interfaces. The complex sequences of visual events and action...
Jean Berstel, Stefano Crespi-Reghizzi, Gilles Rous...
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
This article presents the CHIP demonstrator5 for providing personalized access to digital museum collections. It consists of three main components: Art Recommender, Tour Wizard, an...
Yiwen Wang, Natalia Stash, Lora Aroyo, Peter Gorge...
The k-nearest neighbour (kNN) rule is a simple and effective method for multi-way classification that is much used in Computer Vision. However, its performance depends heavily on ...
M. Pawan Kumar, Philip H. S. Torr, Andrew Zisserma...
Abstract. The estimation of the epipolar geometry is especially difficult where the putative correspondences include a low percentage of inlier correspondences and/or a large subse...