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HCI
2009
13 years 6 months ago
Emotion Detection: Application of the Valence Arousal Space for Rapid Biological Usability Testing to Enhance Universal Access
Emotion is an important mental and physiological state, influencing cognition, perception, learning, communication, decision making, etc. It is considered as a definitive important...
Christian Stickel, Martin Ebner, Silke Steinbach-N...
CAISE
2011
Springer
13 years 11 days ago
Supporting Dynamic, People-Driven Processes through Self-learning of Message Flows
Abstract. Flexibility and automatic learning are key aspects to support users in dynamic business environments such as value chains across SMEs or when organizing a large event. Pr...
Christoph Dorn, Schahram Dustdar
GECCO
1999
Springer
133views Optimization» more  GECCO 1999»
14 years 1 months ago
Evolution of Goal-Directed Behavior from Limited Information in a Complex Environment
In this paper, we apply an evolutionary algorithm to learning behavior on a novel, interesting task to explore the general issue of learning e ective behaviors in a complex enviro...
Matthew R. Glickman, Katia P. Sycara
IWEC
2008
13 years 10 months ago
Towards Emotional Characters in Computer Games
This paper describes our research on integrating emotion aspects into characters of video games. Motivation for this is the significant absence of emotive expression in most charac...
Robert Schaap, Rafael Bidarra
FORTE
2004
13 years 10 months ago
Symbolic Diagnosis of Partially Observable Concurrent Systems
Abstract. Monitoring large distributed concurrent systems is a challenging task. In this paper we formulate (model-based) diagnosis by means of hidden state history reconstruction,...
Thomas Chatain, Claude Jard