Abstract. Despite the great amount of knowledge produced by the neuroscientific literature affective phenomena, current models tackling noncognitive aspects of behavior are often b...
Marco Mirolli, Francesco Mannella, Gianluca Baldas...
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Parts orienting, the process of bringing parts in initially unknown orientations to a goal orientation, is an important aspect of automated assembly. Bowl feeders used in industry...
In this article we defend the idea that social aspects have strong influence in the software requirements elicitation (Goguen 1993), which drive us to find help in the social scien...
This paper concentrates on one particular aspect of providing communication security: rewalls between domains of trust. We argue that signaling support for providing scalable secu...